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Anatomy CG

This page contains some computer graphics I have created to demonstrate particular concepts for the University of Melbourne BVSc course - mostly in anatomy. In general, these should be considered as "in progress", or "proof of concept" works, unless advised otherwise by a qualified vet.

These movies were created entirely by myself, using the resources of the Anatomy Section and the Equine Centre in the Faculty of Veterinary Science, and the Department of Mechanical and Manufacturing Engineering. Very helpful advice, review and comments were provided by Drs Chris Philip, Helen Davies and Simon Pearce. Continual improvements (not to mention motivation!) are due to the feedback provided by undergraduate vet students.

The modeling and animation in these movies was done using the Open Source 3D suite, Blender: www.blender.org.  No commercial software was used. ("Use the force, read the source!")

These movies are Copyright (C) Jonathan Merritt, 2004. They may be shown and distributed for academic or non-commercial use, provided that they are distributed and shown in their entirety, and the credits are displayed continuously with each movie.  Please let me know if you are using these movies for an academic purpose at an accredited institution and I will maintain a list of such uses on this page.


Osteochondral Fractures of the Equine Carpus


Click for the movie (MS MPEG4 codec, 2.9MB).

This movie shows common locations of osteochondral fractures of the equine carpus.

Note that the dorsal, proximal edge of the third carpal bone is also a common location for these fractures, although it is not yet included in this movie.

Last modified: 2004-09-02.